Ubuntu Natty & Unity – initial thoughts

When I heard that Ubuntu was going to move towards the Unity interface for Natty I was very skeptical that I would actually like it. A little over a year ago I ran one of the early versions of GNOME Shell on my laptop for a couple of months and I really liked it. I found the whole activities overlay with the unlimited workspaces to be a fantastic idea which worked well for my usual workflow. Since then I had been waiting for GNOME Shell to become standard in Ubuntu. So you can understand why I wasn’t very happy when I heard it was being replaced by the buggy and slow Unity interface from 10.10 which didn’t even work on my laptop!

I have no used Ubuntu Natty (11.04) for a couple of months testing out Unity and here are a couple of quick thoughts that are kinda chronological:

  • Initially it was really buggy, slow, and I didn’t like it (but keep reading)
  • I liked the idea of the sidebar launcher, although having a 14″ laptop meant I lot some of my workspace
  • The overlays weren’t really all that useful originally, but I could understand their future merit
  • When the sidebar launcher started to auto-hide I was very happy, I got my screen back :)
  • Then the NVIDIA drivers broke and I couldn’t use Unity at all… I was very unhappy
  • A while later the NVIDIA drivers and the new open source ones started working again, and I jumped back into Natty
  • Since then I have been liking all the new features that are being added and I have been convinced that it is a good way to go
  • the applications and files dashes are nice and powerful and simple to use – I really like the ‘most frequently used’ section!
  • The global application menu has grown on me, but I still don’t think it’s fantastic (I haven’t tried dual-screening yet)

Unity has come a long way since the start of the development period, and it has convinced me that it works and is powerful. I still find myself wanting the Launcher and the Dash when I am back in Maverick! I also recently checked out a live CD of GNOME Shell and it has changed too much since I last used it, and I don’t know if I like it as much any more. I didn’t spend much time with it, but it just felt more complicated and harder to use than I remember.

A curious thing though, I have been having troubles with my old desktop. Every install of Ubuntu I put on there was lagging and being pretty unresponsive. I tried 64bit and 32bit version of 10.04 LTS and 10.10. I finally decided to give Unity 2D a try to see if it would work. It was very buggy, but I booted into normal Unity and it worked really well. So now my old buggy desktop runs Unity as it’s primary OS, and works beautifully – it even runs better than my laptop, which is newer than it.

I am hoping for the day when, by default, Ubuntu will ship with these four desktop formations:

  • Unity (as default)
  • Unity 2D (for those who want Unity but can’t run it)
  • GNOME Shell (for those who’d rather it)
  • GNOME 2 (for old computers which can’t handle anything else)

Anyway, these are just my random un-organised thoughts about Ubuntu Natty & Unity. When it is properly released, I will post a proper review about it.

2 thoughts on “Ubuntu Natty & Unity – initial thoughts

  1. Unfortunately Natty is still buggy after being released. They really should have delayed this release, especially with the Unity desktop. (I don’t see why they force themselves to a 6 month schedule — if something’s not ready, don’t release it as production.)

    • I think the problem with Unity is that for lots of people it runs really nicely, but for others (like yourself) it has problems. I guess releasing it anyway gives them a wider user-base to find the bugs… which sounds a bit like Microsoft’s strategy!

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